BackGames & Esports Experience Acquisition Overview

Games & Esports Experience Acquisition Total Liabilities

Latest total liabilities for GEEX: $8.5M.

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Total Liabilities
$8.52M
66.11% YoYΔ $-16.61M vs prior year quarter

Peer average

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Games & Esports Experience Acquisition Total Liabilities History

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Games & Esports Experience Acquisition vs. peers: Total Liabilities Comparison

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Games & Esports Experience Acquisition Total Liabilities Growth (YoY per quarter)

Latest change versus the prior comparable period (same company).

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Games & Esports Experience Acquisition (GEEX) FAQ

As of the most recent data (December 2022), GEEX shows a total liabilities of $8.5M. That compares with $25M in the prior-year period — down 66.1% year over year. Scroll down for historical charts and peer comparison views.

Compared with the year-ago period, GEEX's total liabilities is now $8.5M (was $25M) — a 66.1% year-over-year decrease. Pairing that YoY change with peer averages gives a clearer picture of whether Games & Esports Experience Acquisition is outperforming or lagging.

Tracking GEEX's total liabilities over time shows whether Games & Esports Experience Acquisition is scaling, shrinking, or reshaping that part of the business. The current reading is $8.5M That compares with $25M in the prior-year period — down 66.1% year over year. Multi-quarter patterns matter more than any single print, which is why this page emphasizes history and peer comparison charts.

Besides this total liabilities page, Stockcircle has Games & Esports Experience Acquisition's full stock overview, other financial metrics, insider and congress trade tabs, and tools to follow the stock. Together they help you connect total liabilities (currently $8.5M) with ownership activity and broader fundamentals.