BackGames & Esports Experience Acquisition Overview

Games & Esports Experience Acquisition Other Current Liabilities

Latest other current liabilities for GEEX: $8.5M.

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Other Current Liabilities
$8.47M
1555.35% YoYΔ $7.96M vs prior year quarter

Peer average / median

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Games & Esports Experience Acquisition Other Current Liabilities History

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Games & Esports Experience Acquisition vs. peers: Other Current Liabilities Comparison

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Games & Esports Experience Acquisition Other Current Liabilities Growth (YoY per quarter)

Latest change versus the prior comparable period (same company).

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Games & Esports Experience Acquisition (GEEX) FAQ

The latest other current liabilities for GEEX is $8.5M as of December 2022. That compares with $510K in the prior-year period — up 1555.4% year over year. Investors often review this figure alongside Games & Esports Experience Acquisition's historical trend and sector peers before judging valuation or financial health.

Over the past year, GEEX's other current liabilities moved from $510K to $8.5M — a 1555.4% year-over-year increase. If the trend continues in the same direction for several quarters, it can signal a meaningful shift in Games & Esports Experience Acquisition's operating scale or balance-sheet position.

A other current liabilities figure of $8.5M for GEEX is a snapshot of scale on that line item. On its own it does not say whether the business is healthy — you also want growth rate, margins, and how the number compares with similar companies. Explore the charts below for those layers of context.

After noting GEEX's other current liabilities ($8.5M), review year-over-year change from $510K, peer averages, and a few neighboring metrics such as revenue, margins, or valuation multiples. That combination usually beats staring at a single figure. The navigation links on this page jump you to those related views.