BackAllied Esports Entertainment Overview

Allied Esports Entertainment EBIT

Allied Esports Entertainment's EBIT is $-37B, below the Consumer Discretionary sector average of $140B.

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Quarterly EBIT

-$3.52B
32.98% YoY

As of Mar 31, 2026

Annual EBIT (TTM)

-$37.32B
44.21% YoY

Trailing 12 months ending Mar 31, 2026

Average EBIT (Comparison Companies)

EBIT History

EBIT Comparison

Annual EBIT Growth Rate (%)

Annual EBIT Growth (Absolute)

Allied Esports Entertainment (AESE) FAQ

As of the most recent data (March 2026), AESE shows a EBIT of $-37B. That compares with $-26B in the prior-year period — down 44.2% year over year. That is below the Consumer Discretionary sector average of $140B. Scroll down for historical charts and peer comparison views.

Compared with the year-ago period, AESE's EBIT is now $-37B (was $-26B) — a 44.2% year-over-year decrease. Pairing that YoY change with peer averages gives a clearer picture of whether Allied Esports Entertainment is outperforming or lagging.

The Consumer Discretionary sector average EBIT is about $140B. Allied Esports Entertainment is at $-37B, which is lower that average. That is roughly 126.4% below the sector mean. Use the comparison chart on this page to see how AESE stacks up against individual peers as well.

Tracking AESE's ebit over time shows whether Allied Esports Entertainment is scaling, shrinking, or reshaping that part of the business. The current reading is $-37B That compares with $-26B in the prior-year period — down 44.2% year over year. Multi-quarter patterns matter more than any single print, which is why this page emphasizes history and peer comparison charts.

Besides this ebit page, Stockcircle has Allied Esports Entertainment's full stock overview, other financial metrics, insider and congress trade tabs, and tools to follow the stock. Together they help you connect EBIT (currently $-37B) with ownership activity and broader fundamentals.