Allied Esports Entertainment's total revenue is $6.6B, below the Consumer Discretionary sector average of $1.6T.
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+ FollowAs of Jun 2026
Trailing 12 months ending Jun 2026
The latest total revenue for AESE is $6.6B as of June 2026. That compares with $8.3B in the prior-year period — down 20.3% year over year. That is below the Consumer Discretionary sector average of $1.6T. Investors often review this figure alongside Allied Esports Entertainment's historical trend and sector peers before judging valuation or financial health.
Over the past year, AESE's total revenue moved from $8.3B to $6.6B — a 20.3% year-over-year decrease. If the trend continues in the same direction for several quarters, it can signal a meaningful shift in Allied Esports Entertainment's operating scale or balance-sheet position.
Against Consumer Discretionary companies, AESE currently prints $6.6B for total revenue, while the sector average sits near $1.6T. That is roughly 99.6% below the sector mean. Large gaps often invite a closer look at Allied Esports Entertainment's growth, margins, and balance sheet.
A total revenue figure of $6.6B for AESE is a snapshot of scale on that line item. On its own it does not say whether the business is healthy — you also want growth rate, margins, and how the number compares with similar companies. The Consumer Discretionary average is about $1.6T. Explore the charts below for those layers of context.
After noting AESE's total revenue ($6.6B), review year-over-year change from $8.3B, peer averages, and a few neighboring metrics such as revenue, margins, or valuation multiples. That combination usually beats staring at a single figure. The navigation links on this page jump you to those related views.