BackSuper League Gaming Overview

Super League Gaming EBIT

Super League Gaming's EBIT is $-7.2B, below the sector sector average of $-6.4M.

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Quarterly EBIT

-$3.65B
15.93% YoY

As of Jun 30, 2026

Annual EBIT (TTM)

-$7.22B
30.03% YoY

Trailing 12 months ending Jun 30, 2026

Average EBIT (Comparison Companies)

EBIT History

EBIT Comparison

Annual EBIT Growth Rate (%)

Annual EBIT Growth (Absolute)

Super League Gaming (SLGG) FAQ

As of the most recent data (June 2026), SLGG shows a EBIT of $-7.2B. That compares with $-10B in the prior-year period — up 30.0% year over year. That is below the sector sector average of $-6.4M. Scroll down for historical charts and peer comparison views.

Compared with the year-ago period, SLGG's EBIT is now $-7.2B (was $-10B) — a 30.0% year-over-year increase. Pairing that YoY change with peer averages gives a clearer picture of whether Super League Gaming is outperforming or lagging.

The its sector sector average EBIT is about $-6.4M. Super League Gaming is at $-7.2B, which is lower that average. That is roughly 112647.2% below the sector mean. Use the comparison chart on this page to see how SLGG stacks up against individual peers as well.

Tracking SLGG's ebit over time shows whether Super League Gaming is scaling, shrinking, or reshaping that part of the business. The current reading is $-7.2B That compares with $-10B in the prior-year period — up 30.0% year over year. Multi-quarter patterns matter more than any single print, which is why this page emphasizes history and peer comparison charts.

Besides this ebit page, Stockcircle has Super League Gaming's full stock overview, other financial metrics, insider and congress trade tabs, and tools to follow the stock. Together they help you connect EBIT (currently $-7.2B) with ownership activity and broader fundamentals.