Roblox Corporation - Ordinary Shares - Class A

Roblox Corporation - Ordinary Shares - Class A

RBLX

Get informed when a big investor buys or sells

+ Follow
Market Cap$27.41B
Close$

Compare to Similar Companies

P/E RatioDividendsReturn on EquityPrice-to-SalesDebt-to-Equity
Roblox Corporation - Ordinary Shares - Class ARoblox Corporation - Ordinary Shares - Class A-26.8--658%5.442.3

Earnings Call Q2 2026

July 30, 2026 - AI Summary

Q2 headline results (mixed: growth but soft monetization): - Revenue: $1.5B (+36% YoY); Bookings: $1.6B (+8% YoY) — bookings growth was at the low end of guidance and below internal goals. - Scale/engagement: 123M DAUs (+10% YoY) and 29B hours (+5% YoY), with strong international growth (Japan DAUs +67%, India DAUs +64%; hours Japan +60%, India +160%). - Cash generation: Operating cash flow +$318M (+60% YoY); Free cash flow $294M (+66% YoY) — a key positive despite bookings softness.
Core challenge: monetization weakness driven by younger users + discovery changes (not a user-engagement collapse): - Bookings per hour (monetization) missed forecast, especially for under-13 cohorts. - Management attributes it to: - A mix shift away from high-monetizing “25 vintage viral games” toward new/evergreen experiences with lower hourly monetization. - Discovery/recommendation algorithm changes optimizing for long-term retention (more impressions for stickier games, fewer for short-term monetization). - An additional, smaller headwind: disabling sale of cross-experience game passes. - Important “good vs bad” nuance: they emphasize engagement/sign-ups/retention looked okay—the problem was primarily dollars per hour, not users churning.
Guidance / forecasts (near-term cautious): - Q3 bookings forecast: $1.58B to $1.65B, implying -14% to -18% YoY (sequential DAU may improve, but monetization weakness likely persists). - Full-year outlook: no revised full-year guidance given high variability and multiple ongoing platform/product changes (safety, discovery, and new initiatives like Build/Moments/Reality).

Exclusive for Stockcircle Pro members

Sign upSign Up
$53.89

Target Price by Analysts

43.1% upsideRoblox Target Price DetailsTarget Price
$31.76

Current Fair Value

15.7% downside

Overvalued by 15.7% based on the discounted cash flow analysis.

Share Statistics

Market cap$27.41 Billion
Enterprise Value$32.85 Billion
Dividend Yield$- (-)
Earnings per Share$-1.54
Beta1.46
Outstanding Shares716,767,000

Return

Return on Equity-658.31%ROE
Return on Assets-10.27%
Return on Invested Capital-31.50%

Valuation & Multiples

P/E Ratio-26.83P/E Ratio
PEG78.32PEG
Price to Sales5.38Price to Sales
Price to Book Ratio-Price to Book Ratio
Enterprise Value to Revenue5.78
Enterprise Value to EBIT-24.68
Enterprise Value to Net Income-33
Total Debt to Enterprise0.2
Debt to Equity42.32Debt to Equity

Revenue Sources

No data

Insider Trades

Last Earnings Call

Report Date
July 30, 2026
EPS Estimate
$-0.34
Average shareholder expectation
Revenue Estimate
$1.60 B
Average shareholder expectation

Next Earnings Call

Expected Date
October 29, 2026
EPS Estimate
$-0.39
Average shareholder expectation
Revenue Estimate
$1.63 B
Average shareholder expectation

Institutional Put/Call Ratio

Market sentiment based on institutional option activity.

Put/Call Ratio0.7505 19.60%
Total Calls14,733,603 3.67%
Total Puts11,057,820 17.79%

Institutional Ownership

Holdings and activity of institutional investors.

Ownership %80.30% 2.88%
Total Invested$31.85B 3.83%
Investors Holding832 63.00%

ESG Score

No data

About Roblox Corporation

830 employees

Roblox's mission is to build a human co-experience platform that enables shared experiences among billions of users. Every day, more than 36 million people around the world have fun with friends as they explore millions of immersive digi...