BackEsports Entertainment Group- 10% PRF REDCONV 16/11/2026 USD 10 - Ser A Overview

Esports Entertainment Group- 10% PRF REDCONV 16/11/2026 USD 10 - Ser A Net Tangible Assets

Esports Entertainment Group- 10% PRF REDCONV 16/11/2026 USD 10 - Ser A's net tangible assets is $-9.5M.

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Net Tangible Assets
$-9.53M
173.98% YoYΔ $-22.41M vs prior year quarter

Peer trimmed avg / median

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Esports Entertainment Group- 10% PRF REDCONV 16/11/2026 USD 10 - Ser A Net Tangible Assets History

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Esports Entertainment Group- 10% PRF REDCONV 16/11/2026 USD 10 - Ser A vs. peers: Net Tangible Assets Comparison

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Esports Entertainment Group- 10% PRF REDCONV 16/11/2026 USD 10 - Ser A Net Tangible Assets Growth (YoY per quarter)

Latest change versus the prior comparable period (same company).

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Esports Entertainment Group- 10% PRF REDCONV 16/11/2026 USD 10 - Ser A (GMBLP) FAQ

Esports Entertainment Group- 10% PRF REDCONV 16/11/2026 USD 10 - Ser A's net tangible assets stands at $-9.5M as of June 2024. That compares with $13M in the prior-year period — down 174.0% year over year. Stockcircle updates this page with the newest filings so you can track how the metric evolves quarter by quarter.

Esports Entertainment Group- 10% PRF REDCONV 16/11/2026 USD 10 - Ser A reported $-9.5M in net tangible assets versus $13M a year earlier — a 174.0% year-over-year decrease. The historical chart on this page makes it easier to see whether that move is part of a longer pattern.

That compares with $13M in the prior-year period — down 174.0% year over year. Sustained growth in net tangible assets can support a stronger franchise, while sharp declines may reflect divestitures, weaker demand, or accounting changes. Always read YoY moves with the footnotes of recent filings in mind.

The history chart shows how Esports Entertainment Group- 10% PRF REDCONV 16/11/2026 USD 10 - Ser A's net tangible assets evolved across reporting periods, while the comparison chart places GMBLP next to similar companies. Use both: a rising metric that still lags peers tells a different story than a rising metric that already leads the group. Growth charts, when available, highlight acceleration or slowdown.

Yes — within Healthcare, net tangible assets is commonly used to spot outliers. Esports Entertainment Group- 10% PRF REDCONV 16/11/2026 USD 10 - Ser A's reading of $-9.5M is a starting point; confirm whether differences come from growth, margins, accounting choices, or one-time items before treating an outlier as a buy or sell signal.