Take-Two Interactive Software, Inc.

Take-Two Interactive Software, Inc.

TTWO

Get informed when a big investor buys or sells

+ Follow
Market Cap$41.62B
Close$

Compare to Similar Companies

P/E RatioDividendsReturn on EquityPrice-to-SalesDebt-to-Equity
Take-Two Interactive Software, Inc.Take-Two Interactive Software, Inc.-139.3--8%6.21.2

Earnings Call Q4 2026

May 21, 2026 - AI Summary

FY26 performance beat guidance; strong profit/cash signals (good + surprising): - Q4 net bookings: $1.58B, above the top end of guidance ($1.51B–$1.56B). - FY26 net bookings: $6.72B, also above the top end of guidance ($6.65B–$6.70B), ~$750M above the initial guidance from last May. - Recurring consumer spending: up 7% YoY in Q4 and was 82% of net bookings (mobile +7%, GTA Online +5% in Q4). - Operating cash flow: $624M in FY26 (vs $450M forecast) driven by Q4 strength. - GAAP net revenue: +6% YoY in Q4 to $1.68B; cost of revenue down 5% YoY (benefit vs prior-year charges).
Key operational drivers by franchise (good): - NBA 2K: +10% YoY recurrent consumer spending in Q4; CFO called it one of the strongest Q4s in franchise history, though softer than expected after extremely strong Q2/Q3. - Mobile (overall momentum): - Toon Blast +25% YoY (Temple Guardians, deep quest, refined levels). - Match Factory “continued to perform” with ongoing live-ops features. - Empires & Puzzles +5% YoY (9th anniversary events). - Color Block Jam +15% YoY (still Rollic’s highest-grossing title). - Zynga: hit its highest net bookings level since acquiring Zynga in 2022. - Rockstar / GTA & Red Dead: GTA series materially ahead of expectations; GTA V sold-in ~230M units to date; RDR2 highest annual unit sales since launch, ~85M units sold-in.
FY27 outlook: strong growth anchored on GTA VI; recurring spending roughly flat (good + key forecast): - FY27 net bookings forecast: $8.0B–$8.2B (~+20% vs FY26), primarily from Grand Theft Auto VI (Nov 19) plus broader portfolio execution. - Recurring consumer spending in FY27: flat to FY26, expected to be ~65% of net bookings. Assumptions cited: NBA 2K up high single digits, GTA series up, mobile down (from maturity/attenuation). - Net bookings mix expectation: Rockstar 36% / Zynga 35% / 2K 29%. - Operating cash flow: > $1B; company expects to be net cash by fiscal year end; capex ~ $200M (game technology + office buildouts). - FY27 GAAP targets: net revenue $7.9B–$8.1B, cost of revenue $3.5B–$3.62B, total operating expenses $4.18B–$4.20B (management-basis expense growth ~+8% YoY with leverage).

Exclusive for Stockcircle Pro members

Sign upSign Up
$290.60

Target Price by Analysts

34.7% upsideTake-Two Interactive Software Target Price DetailsTarget Price
$-9.42

Current Fair Value

104.4% downside

Overvalued by 104.4% based on the discounted cash flow analysis.

Share Statistics

Market cap$41.62 Billion
Enterprise Value$44.19 Billion
Dividend Yield$- (-)
Earnings per Share$-1.62
Beta0.97
Outstanding Shares185,300,000

Return

Return on Equity-8.49%ROE
Return on Assets-3.18%
Return on Invested Capital-2.20%

Valuation & Multiples

P/E Ratio-139.29P/E Ratio
PEG141.55PEG
Price to Sales6.17Price to Sales
Price to Book Ratio11.99Price to Book Ratio
Enterprise Value to Revenue6.64
Enterprise Value to EBIT-295.6
Enterprise Value to Net Income-149
Total Debt to Enterprise0.09
Debt to Equity1.17Debt to Equity

Revenue Sources

No data

Insider Trades

Last Earnings Call

Report Date
May 21, 2026
EPS Estimate
$0.56
Average shareholder expectation
Revenue Estimate
$1.55 B
Average shareholder expectation

Next Earnings Call

Expected Date
August 6, 2026
EPS Estimate
$0.75
Average shareholder expectation
Revenue Estimate
$1.47 B
Average shareholder expectation

Institutional Put/Call Ratio

Market sentiment based on institutional option activity.

Put/Call Ratio1.5121 10.89%
Total Calls2,981,100 21.76%
Total Puts4,507,665 13.57%

Institutional Ownership

Holdings and activity of institutional investors.

Ownership %89.13% 3.52%
Total Invested$32.25B 25.82%
Investors Holding1,101 42.00%

ESG Score

No data

About Take-Two Interactive Software, Inc.

5,800 employees
CEO: Strauss Zelnick

Headquartered in New York City, Take-Two Interactive Software, is a leading developer, publisher and marketer of interactive entertainment for consumers around the globe. Take-Two Interactive Software develops and publish products princi...

Relevant Senate Committees

Joint Committee on Taxation

This committee's role in developing and analyzing tax legislation and providing revenue estimates directly shapes corporate tax structures and fiscal policy, having a significant and direct impact on Take-Two's financial planning and bottom line.

Finance

As the primary committee for taxation and trade, it directly impacts corporate valuations through tax policy (e.g., corporate tax rates, R&D credits) and influences global market access through trade policy, both crucial for Take-Two's profitability and international operations.

Judiciary

This committee's oversight of antitrust laws and intellectual property (IP) is highly relevant. Take-Two relies heavily on IP for its game titles and engines, and antitrust enforcement could impact its market position, acquisitions, or platform relationships.

Commerce, Science, and Transportation

This committee has vast jurisdiction over interstate commerce, the FCC, and FTC, directly impacting 'Big Tech' through privacy laws, net neutrality, and consumer protection regulations. This is highly relevant to Take-Two's digital distribution, online platforms, and cloud streaming services.