World Kinect (WKC) FAQ

World Kinect (WKC) currently reports a total revenue of $42B as of June 2026. That compares with $39B in the prior-year period — up 7.9% year over year. That is below the Industrials sector average of $390B. Use the charts on this page to explore World Kinect's total revenue history and peer comparisons.

World Kinect's total revenue increased from $39B to $42B — a 7.9% year-over-year increase (period ending June 2026). Watching multi-year history on the chart below helps separate one-off swings from a lasting trend.

World Kinect's total revenue of $42B is lower than the Industrials sector average of $390B. That is roughly 89.3% below the sector mean. A reading lower peers can reflect different growth expectations, capital structure, or profitability — so it is worth checking the peer comparison chart before drawing conclusions.

World Kinect reported $42B in total revenue as of June 2026. That compares with $39B in the prior-year period — up 7.9% year over year. Absolute dollar amounts are most useful when compared with prior periods, peers, and related line items such as revenue, assets, or liabilities on Stockcircle.

Start with the current total revenue of $42B, then check the historical chart for trend and the peer comparison chart for relative positioning. The Industrials average is $390B. From there, open related valuation or income-statement pages for World Kinect, and consider following WKC for alerts when major investors trade the stock.